20.01.2009, 13:03
agracier Wrote:Very nice indeed - now I have bombers taking evasive action instead of just flying along as if without a care in the world. Much better this way.One thing though - the Japanese Navy pilots did continue flying straight in formation when attacked. It was required so by their doctrine, to show "discipline under fire" no matter how suicidal this actually was. This is well documented and supported by first hand accounts from both Japanese and Allied pilot-veterans of WW2.
I don't know if it is possible, but there should be some way to reflect these differences, so that the AI acts differently if flying for nation A compared to nation B or C, and these differences shall reflect real life historical differences in doctrine and tactics being used by these respective countries.
Maybe even fishing through the earlier versions of the game, from the 1st Il-2, could be useful - if i remember, back at the early days the Russian AI would act pretty distinctively different than the German AI, but later (i guess as the game became more and more multiplayer-oriented) this difference evaporated...