20.01.2009, 16:34
Please reconsider adding so much ground stuff on a large map.
It will be unplayable for large scenarios.
ie. I'm host of a 80+ dogfight virtual war. Having a large memory footprint that will be created by heavily populating the ground will make it unplayable.
What I recommend is adding only key locations, let the mission makers add more details based on their particular needs and designs.
I really like to see a large map like this, but again, be prudent on how much you add to it.
Thanks
It will be unplayable for large scenarios.
ie. I'm host of a 80+ dogfight virtual war. Having a large memory footprint that will be created by heavily populating the ground will make it unplayable.
What I recommend is adding only key locations, let the mission makers add more details based on their particular needs and designs.
I really like to see a large map like this, but again, be prudent on how much you add to it.
Thanks