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4./JG53_Recon Wrote:Please reconsider adding so much ground stuff on a large map.

It will be unplayable for large scenarios.

ie. I'm host of a 80+ dogfight virtual war. Having a large memory footprint that will be created by heavily populating the ground will make it unplayable.

What I recommend is adding only key locations, let the mission makers add more details based on their particular needs and designs.

I really like to see a large map like this, but again, be prudent on how much you add to it.

Thanks

Or...maybe you could remove the objects from the map to suit your server. Wink
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