Thread Closed

[MOD] AI Mod V.17 *UPDATE*

Certificate,

thanks again for another great update, the way you are progressing with this the possibilities seem endless, this really is the best mod to come out in my opinion,( i only play offline).

Was wondering if any of the following could be fixed/implemented

1 AI break off engagement when damaged

2 Any chance of undercarriage dropping sometimes when damaged, to simulate hydraulics failure.

3 Landing routines, as already mentioned

4 Do not know if this is an AI thing, but random defects such as oil pressure, oxy failure, engine overheat. That will force a return to base, or even a crash landing/bail out

5 AI routines looked at to get A20's,B-25,s etc to act like level bombers, rather than ground attack, and maybe for planes to bomb in formation, rather than going into line astern. Also maybe a bit more random bombing. for example if i set a group of bombers to attack a bridge they will always hit it smack on, there never seems a possibility they may miss. Also for AI to bomb on Human controlled planes order.

6 Different and/or larger formations, you can order AI into different formations as flight leader, but not available as default

7 Ability for Aircraft to take off in pairs, threes, or fours

8 weather conditions to be taken into account, to affect bombing accuracy, ability to seek opponents etc

9 sniper bomber gunners toned down

I realise this is quite an extensive list, and I'm more than happy with what you have done so far, but just thought i would share my wishes, if you are able to sort any that would be a bonus.


Thanks again for the great work you are doing

regards

slipper
Thread Closed


Messages In This Thread

Forum Jump:


Users browsing this thread: 21 Guest(s)