23.01.2009, 22:44
[quote="Novotny"]Hi Certificate
Thank you so much for your work on this - the combat is fantastic, much more realistic and unpredictable.
Forgive me for being difficult, but I suspect the changed max power available to the AI is affecting single player campaigns when one allows the AI to fly the first few waypoints. for example, I tend to take off myself, then let the ai fly the first say 30% of waypoints, then take over as we approach likely combat area.
I think the changed values might have scuppered the timing in offline missions, probably due to the AI flying your plane as uberly as possible, and the enemy AI being a mixed affair in terms of ability.
I don't know anything about IL2 code, but would it be possible to only effect your AI changes during combat - some sort of IF enemy planes
Thank you so much for your work on this - the combat is fantastic, much more realistic and unpredictable.
Forgive me for being difficult, but I suspect the changed max power available to the AI is affecting single player campaigns when one allows the AI to fly the first few waypoints. for example, I tend to take off myself, then let the ai fly the first say 30% of waypoints, then take over as we approach likely combat area.
I think the changed values might have scuppered the timing in offline missions, probably due to the AI flying your plane as uberly as possible, and the enemy AI being a mixed affair in terms of ability.
I don't know anything about IL2 code, but would it be possible to only effect your AI changes during combat - some sort of IF enemy planes