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[MOD] AI Mod V.17 *UPDATE*

This is not a complaint, but is more of an observation (on AI "break turns")...

I find that occasionally when an enemy fighter breaks into me (in an effort to defeat my gun solution) their are some situations where they end up "hanging in front of me" as I close in. I think that it is because they choose to pull up as they break into me, and their energy state is too low (slow). I wonder if (in RL) this would be a rookie mistake? Obviously breaking down would help build up speed if you where slow in the air and you needed to break fast.

Maybe you should add some information about their angle of break depending on their energy state and the angle of the attack (its getting more complicated_lol)

thanks again
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