Thread Closed

[MOD] AI Mod V.17 *UPDATE*

Hi!

It's a long topic and read all post can bother someone but if those is made a lot of post had a previous responce.....so please be patient and read all!!!

1 - newer version have the name changed from CERT_AI_MOD to AI_MOD so if you upgrade from the first to the second delete the CERT.....and install only the AI....

2 - Seek that you haven't the "Carrier Take Off" and/or "Nav Lights Off for AI" mods because they are in conflict with AI_MOD (if you have one or either those mods rename it with '-' or delete at all) and AI can't work properly

3 - Specify which kind of mission you had flyed: 'COOP' - 'ONLINE' - 'OFFLINE' - 'SINGLE' etc etc and how this mission was generated: by QMB - FMB - DCG etc etc so certificate can know more easly if there is a real bug or not (he made a lot of work so we MUST help it better)

4 - for head on attack please check if the AC that you have can perform those kind of attack (not all are able to make it by historical issue)

About the navigation light can be made three separate files for each request? I specify: someone love the nav on and so will load the AA88EEXXXXX file that allow it , someother love the nav off so will load the same AA88EEXXXXX file that allow it , the remain people love softened light so the'll load the same AA88EEXXXXX file that allow it.
You can made a standard version that have the light turned in the more appropriate kind you'll fell to do and in the download folder you can add the other modified two so who fell light in a different way can overscribe the mod file with the one of his better agreement.

regards

walter

SEMPER INCOMMODUS
Thread Closed


Messages In This Thread

Forum Jump:


Users browsing this thread: 29 Guest(s)