12.03.2009, 07:52
agree with EQT here- memory (ram) running out is the problem.
came across this recently with my original ju88 pit on finland maps- if files went over~600mb mission would crash out with error message as in orig post. in qmb i could get upto~900mb for pit files before 'crash'- so all the lovely maps/pits textures loaded can overload ram. taskmanager shows peak mem usage by fb at ~1.5gb at crash on a rig running xp with 2gb ram
came across this recently with my original ju88 pit on finland maps- if files went over~600mb mission would crash out with error message as in orig post. in qmb i could get upto~900mb for pit files before 'crash'- so all the lovely maps/pits textures loaded can overload ram. taskmanager shows peak mem usage by fb at ~1.5gb at crash on a rig running xp with 2gb ram