Number placing on P-51-Ds and P-47s
#7

I've been wondering about this for some time myself. I haven't yet found out where the game assigns which set of .mat files go with different planes. That's one key. I'm pretty sure it's not in the meshes, since the P-51D has the 3-digit numbers when a US nationality is assigned, but has correct squadron/radio call letter codes when RAF is assigned. I don't think it's a default skin thing, either, since those are just .tga with alphas.

Another issue to figure out is where the location (and size limits) of the applied .mats is done.

Unfortunately, that utility I made a while back was only able to change the color and style of the letters as they were applied to the B-17G and P-51B/C. This is actually easy to do by specifying different sets of .tga files in the .mat files. (This is also how MAT-Manager works, by the way) Size, location, opacity, etc. can be adjusted in the .mat files as well, though there are limits to how far an insignia can be moved on the skin. Move it to far and it gets cut off.
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