Animal MOD?
#43

Adding troops/animals as a lot of separate models will surely have significant impact on FPS for those who run the game with 1600x1200 & forest=4 & water=4. It's even much worse than enabling 3Dgunners=1 for medium-range cards... What I suggest is adding infantry groups and complete flocks
as one (!) object with a single texture mapped on it... Well, perhaps doesn't look best with very close strafing (like in Il-2), but looks quite O.K. from about 700-1000 m and above... (Besides, we are searching for enemy fighters rather than sight-seeing, right? Big Grin )


Regards,
Mangas.
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