Fuselage ordinance & rockets
#9

I like the idea. What we're really talking about though is a detailed modelling of the weapons release panel and weapons selection panel, which I don't think the il2 engine had envisioned. It just has simple weapon #1 and #2 and both together, bomb, rocket, gun pod toggle and jettison key assignments. I guess in this sense it walks the road of arcade gaming.

It'd be nice to see any mods enhancing weapon selection control for the pilot though, in any capacity. But to get a real simulation I get the impression we're talking about a whole new engine.
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