CERT AI MOD V.30 (03/27/09)
#95

This is a good version, rather nicely balanced I'd say.

Enemy AI fighters are no longer raging bulls who charge at you relentlessly or play chicken and then crash head-on. They seem to be a bit more cautious, devious even, waiting and watching until they can spring an attack unexpectedly.

And while I couldn't say for hi altitude dogfights, at lower altitudes i really like the way enemy AI's hit the deck and maneuver close to the ground ...

Enemy AI fighters do have a tendency to break off the fight more often than in previous versions, which at least gives you a chance to run away and fight again ...
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