07.04.2009, 10:01
Principal issue with AI has always been the lack of response to Tab commands.
On the wingman thing:
I think it a pain in the wazoo, but I constantly remind wingman to "cover me".
The wingman gets diverted easily.
IME, the AI MOD wingman has shot down enemies that dropped in between the player and wingman.(player six) This is an improvement over the default AI for sure. There may be some flying condition that must be met, but I have experienced the wingman shooting enemy aircraft in pursuit of player.
You can see this if you do outside views and follow behind the wingman only.
Then keep tweaking the "cover me" command.
So far, I think the AI are improved.
On the wingman thing:
I think it a pain in the wazoo, but I constantly remind wingman to "cover me".
The wingman gets diverted easily.
IME, the AI MOD wingman has shot down enemies that dropped in between the player and wingman.(player six) This is an improvement over the default AI for sure. There may be some flying condition that must be met, but I have experienced the wingman shooting enemy aircraft in pursuit of player.
You can see this if you do outside views and follow behind the wingman only.
Then keep tweaking the "cover me" command.
So far, I think the AI are improved.