18.04.2009, 07:46
Firsts post in here (even if i am a long time reader of this forum) and i have to submit a problem with this excellent AI mod.
QMB, Okinawa map, me on Allies (my plane seems to not be important) with an ace I-16 on my coalition and an ace He-111H-2 on Axis coalition. I start and simply get out of the way with my plane to watch the AIs fighting. The I-16 start it's attack, but instead of going on the bomber's six he put some 300 m under the 111, spray some bullets and then breaks off to retry something similar later.
I tried also with other planes, Morko Morane also show this but i found out the I-16 more prone to this behaviour. I also tried leaving only the AI mod to exclude conflicts with other mods but the problem seem to persist.
Here's my .quick file:
Hope this may help improving this wonderful mod.
QMB, Okinawa map, me on Allies (my plane seems to not be important) with an ace I-16 on my coalition and an ace He-111H-2 on Axis coalition. I start and simply get out of the way with my plane to watch the AIs fighting. The I-16 start it's attack, but instead of going on the bomber's six he put some 300 m under the 111, spray some bullets and then breaks off to retry something similar later.
I tried also with other planes, Morko Morane also show this but i found out the I-16 more prone to this behaviour. I also tried leaving only the AI mod to exclude conflicts with other mods but the problem seem to persist.
Here's my .quick file:
Code:
[states]
head (altitude=8,defence=1,map=0,our=true,situation=0,target=0,timeH=12,timeM=0,weather=0)
wing0 (fuel=100,noseart=[4,,,,],numberOn=[4,true,true,true,true],pilot=[4,,,,],plane=A-20C,planes=1,regiment=usa01,skill=1,skin=[4,,,,],weapon=default)
wing1 (fuel=100,noseart=[4,,,,],numberOn=[4,true,true,true,true],pilot=[4,,,,],plane=I-16type24,planes=1,regiment=usa01,skill=3,skin=[4,,,,],weapon=default)
wing2 (fuel=100,noseart=[4,,,,],numberOn=[4,true,true,true,true],pilot=[4,,,,],plane=A5M4,planes=0,regiment=usa01,skill=1,skin=[4,,,,],weapon=default)
wing3 (fuel=100,noseart=[4,,,,],numberOn=[4,true,true,true,true],pilot=[4,,,,],plane=A5M4,planes=0,regiment=usa01,skill=1,skin=[4,,,,],weapon=default)
wing4 (fuel=100,noseart=[4,,,,],numberOn=[4,true,true,true,true],pilot=[4,,,,],plane=He-111H-2,planes=1,regiment=ja01,skill=3,skin=[4,,,,],weapon=default)
wing5 (fuel=100,noseart=[4,,,,],numberOn=[4,true,true,true,true],pilot=[4,,,,],plane=A5M4,planes=0,regiment=ja01,skill=1,skin=[4,,,,],weapon=default)
wing6 (fuel=100,noseart=[4,,,,],numberOn=[4,true,true,true,true],pilot=[4,,,,],plane=A5M4,planes=0,regiment=ja01,skill=1,skin=[4,,,,],weapon=default)
wing7 (fuel=100,noseart=[4,,,,],numberOn=[4,true,true,true,true],pilot=[4,,,,],plane=A5M4,planes=0,regiment=ja01,skill=1,skin=[4,,,,],weapon=default)
Hope this may help improving this wonderful mod.