Editing Question
#3

Thank you for that post, it was handy!

I now have a new issue. When I have a model with a single subgroup, I have no issue importing it into game with it's correct texture. BUT soon as I add another sub-group, the materials no longer are exported and hence the mesh does work ingame.

Any step I might of missed? I am VERY new to 3D Studio Max Tongue
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