02.06.2009, 17:47
JAMF Wrote:I'll let you beta test next time. Thanks for the help. I'll send you a PM with (one of) my mail-addresses, so I can update the DL or provide them as a patch.
The default mipmapping is actually a bit overaggressive, so it's not perfect. Blurry is better than aliased, though, and it's still high resolution when you zoom in. I can't figure out how to change mipmap bias yet.
I found another bug, though. The night textures are supposed be 8 bit grayscale targas; they're currently 32 bit. This makes bits of the panel go dark when you turn the lights on, and it also means that the textures take up 4x as much memory as they should. I can send you fixed versions if you want.