04.06.2009, 05:01
STREL_ALT_SHRT1 is coded in the Hurricane Mk.I hier.him cockpit, and of course in java, so it's needed. With Winmerge you can simple merge it form Hurricane Mk.I hier.him into SeaHurricane hier.him. This should fix the problem.
To code the cockpit in the same folder of Hurricane, the best way is work with Winmerge.
http://winmerge.org/
Working on hier.him delete all the mesh you don't need (for ex. [FONAR], [FONAR_GLASS]) and add the new ones ([FONAR1], [FONAR_GLASS1], [FONAR2], [FONAR_GLASS2], [Arrester1]). In the Hurricane MkI cockpit folder copy the new files you have created for Sea (FONAR1.msh, FONAR_GLASS1.msh, FONAR2.msh, FONAR_GLASS2.msh, Arrester1.msh, PRIBORY3.mat, PRIBORY3.tga ecc. ecc.
I'll give it a look, but it should work fine. Hier.him must be renamed as SeaHurricane1.him for ex. also DOSKA must be renamed if i'm not wrong, for ex. DOSKA2.
To code the cockpit in the same folder of Hurricane, the best way is work with Winmerge.
http://winmerge.org/
Working on hier.him delete all the mesh you don't need (for ex. [FONAR], [FONAR_GLASS]) and add the new ones ([FONAR1], [FONAR_GLASS1], [FONAR2], [FONAR_GLASS2], [Arrester1]). In the Hurricane MkI cockpit folder copy the new files you have created for Sea (FONAR1.msh, FONAR_GLASS1.msh, FONAR2.msh, FONAR_GLASS2.msh, Arrester1.msh, PRIBORY3.mat, PRIBORY3.tga ecc. ecc.
I'll give it a look, but it should work fine. Hier.him must be renamed as SeaHurricane1.him for ex. also DOSKA must be renamed if i'm not wrong, for ex. DOSKA2.