[Map] vkg_Crete UPDATE v1.3
#37

Thank you Quelty! - I thought I got all those! :oops:

and re the BumpH files - I thought that was the correct naming protocol? Maybe that is why I never noticed much difference using them!

So - everyone - if you'd like to activate the, ahem, optional BumpH "feature" for this map, change the extension for the xx.BumpH.tga files to just .BumpH :wink:

Note: to do this (in XP) you need to have the "Hide extensions for known file types" unchecked in the >"folder options" > "view" tab.

I will continue to review the map looking for buildings in the water- but please everyone - if you find any let me know and i can update the actors.static.

Thank you everyone for your kind words. -viking
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