22.06.2009, 07:36
PorcoRosso Wrote:I noticed something that I think is worth mentionning :
Ai wingmen seem to me struggling more than they should when loaded with heavy ordinance.
I set up a FMB mission with carrier take-off and some Italian destroyers to attack with torperdoes (just like everyone else ) and my AI wingmen were having a hard time climbing. They all took-off OK, but then significantly lost altitude when they turned to the next waypoint and they were struggling not to crash all the way to target.
Apart from that, this is a fne plane you've made, I just love it. Bombers aren't usually my thing, but 'Ye Olde Stringbage' is just really fun to fly. Too bad it takes forever to get anywhere
Cheers
Nico
I noticed a similar thing when testing the other night. Formating on an AI plane, I had t throttle way back to keep station. I was almost falling out of the sky. Something to do with default cruise speed perhaps.