18.07.2009, 00:50
Hello Delvpier
I have made several objects using 3D max studios 2009 , Can you advise on how you get the mesh into IL-2 please
i realise it has to be exported but can you provide information on structure and pitfalls to avoid.
Ive downloaded and looked at the Egypt objects , laughed my socks off at the CAMEL !!! nice one , but because the download contains more than one object it gets complicated , is it possble to provide a example of one solo object item , so i can see the format structure required please.
If possible a example that shows dead and alive option.
Has an object got a limit to its area size ,for example a super-size hanger lets say for a Airship Hanger and poly count limitz? of an individual object?
How many lobs are allowed for distance view of larger objects.
Hope to hear from you soon
Best Regards
RAF_Wolf
Tony
I have made several objects using 3D max studios 2009 , Can you advise on how you get the mesh into IL-2 please
i realise it has to be exported but can you provide information on structure and pitfalls to avoid.
Ive downloaded and looked at the Egypt objects , laughed my socks off at the CAMEL !!! nice one , but because the download contains more than one object it gets complicated , is it possble to provide a example of one solo object item , so i can see the format structure required please.
If possible a example that shows dead and alive option.
Has an object got a limit to its area size ,for example a super-size hanger lets say for a Airship Hanger and poly count limitz? of an individual object?
How many lobs are allowed for distance view of larger objects.
Hope to hear from you soon
Best Regards
RAF_Wolf
Tony