AAA and SAS
#51

SAS~MOSCA Wrote:@Deutschmark

It must be possible to install a chkr, a l'a punkbuser on the online server, so that the version of each, connecting hosts button file is checked, I think that would be a more intelligent solution to your problem, than trying to control who and how people are doing their Mods?, just a thought Smile.

@I/JG27_Waggel

Agree, we all have different abilities, and with the right communication great mods can be made. But in practice things are not always as easy as you claim, I don't want to go into details here as it might ruin the god atmosphere.

That's something we should probably do anyway. It's always good to have checks for online games to prevent little punks from cheating. But that does take some time for all servers to be rewritten/patched/fixed/etc. Once that can be 100% completed in an efficient manner, then I don't see any reason why IL-2 can't become more "open". I use the word in quotations because modding is usually delegated to the highly technical people and "digital elites". Wink I basically learned modding myself, because I had a lot of experience with programming and the way computers/software works. Once I showed others I was pretty self-advanced and not far from soon learning everything, it was easy to find some teachers to teach me about FMs and buttons, etc. And I learned from AAA and SAS. It was though, SAS, that taught me the final thing in the arsenal of modder's knowledge; buttons and FMs. I think things have GREATLY changed from those secretive "days of old", and I don't think we're too far from a much more free and open IL-2 modding community.

!S
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