AAA and SAS
#52

Sorry to say that but all this debate is based upon an illusion - the false assertion that buttons file and FM are under the control of a selected few - well, cracking the buttons file takes about 2 evenings if you seat and think and do a littlle directed search (don't be scared, I won't tell how except that mastering some foreign languages helps).
Keeping Il2 viable depends upon the goodwill of the players and the "secrecy" attitute only incites players to take an hand at hacking the buttons and FM - and the crt=2 is very but very easy to hack too as it checks a very limited number of well defined parameters that are easy to falsify - it's why I never play on "open" servers with unknown pilots but only inside a squadron on common missions or together with this squadron against another known recogniszed squadron - or offline.
Putting together all the knowledge accumulated on the FM and Il2 modelling would help making this game a better more realistic game - but freedom of knowledge is something frightening for most people who don't dare to look reality in the eyes. And reality is, among other things, that if you don't change drastically the FM of some "stock" planes (such as the P-51D) the first new sim on the market with a better FM for these planes will be the end of Il2 (the graphic will always be better and heavier as it is the general tendency due in part to a huge economic incentive: helps pushing people to drastically upgrade their computers) And I disagreee with ypou concerning Red Baron - this game sucked and kept players hungry for something better - and they left looking for someyhing better - and they are still hungry as all the WW1 flight sim since then have had huge shortcomings - do I hope that Canvas Knights, coming from inside the communauty of players will bring something really new in this field. Sharing knowledge is the only way, eevn if it means taking risks, but risks can be controlled so long they are recognized and not denied.
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