Canvas Knight and UI 1.2
#5

Friction Wrote:
XB-49 Wrote:Any more specific reasons for the delays?

They aren't delays, as we never set a specific date for release. We also never once said this would be in the UI. We've said all along that it will be compatible, but stand alone from the UI. This mod probably be several times bigger than the UI, if I had to take a guess. We do not want to weigh the UI down, as it is already big.

So, if you want more specific answers, I can't go into dramtic details, but I can say this. This is a free mod that has so far taken over at least 1000 hours for each one of modders involved, in some cases, more. We have not, and will not, ever be paid for that time. Saying that, we have lost some team members along the way, but we also have picked new ones up. We've been able to adapt to things that have happened, and are continuing to move forward.

I've also commented, so has DM, that there is something very nice in the works that hopefully will please and surprise everyone soon. All we ask for is patience.

Regards
Friction

I'm sorry if I didn't make myself clear. I am not blaming you in any way what so ever. I know that you have been working your asses off since the beggining of the year without pay. I just wanted to ask whether the incorrect "late summer" release date was just wrong, or due to some problem among team members (Mr. Jolly leaving, the closing of the Raf 662 posts and so on). I have been on this site frequently since February. I am glad to hear that you have "patched your wounds" and progress is being made. I am also looking foward to DM's little surprise.

Sorry for the inconvenience,

XB-49
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