[WIP] Retextured Kyushu v2.0
#24

Ok ok so it's on the curse :wink: . Don't feel urged Big Grin

No problem Whitecat. Of course it must not be easy to "think" hight altitude AND low altitude in the same time, and get a good result in both aspects. It needs time, patience, go step by step...

A question, where do you pic the textures? Is it google earth capture and then reworked by photoshop or original creations?

The good point of your texture since the first versions is the good level of saturation, which fit with photorealism pretty well. I downloaded some other moded maps (Avala's, Italy, Crete...) but in general all the textures are too saturated and since I reworked it by photoshop with less saturation, and playing with levels of colour and contrast I'm getting good results. I'm thinking to post them for download. I'm photographer so i'm more sensitive to the way of colours works together.

To tell you the truth...i wondering to rework all texture in order to find a way, with Gapa mode, to reach what you saw on my pics with photoshop processing. I'm still not sure that i will have the same result, BUT :wink: i hope to be really close to that.

Take a look at these pics I made for Avala's Bengali map, that's what I would like to reach.....utopic ? :lol:

viewtopic.php?t=20474&postdays=0&postorder=asc&start=15


So go on with good work, i'm sure you will find some new good tricks.
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