02.10.2009, 06:34
I prefer this method because AI don't usually use their wing men to any benefit. For example, I've been in a chase where the enemy AI wing man will line up next to the plane i'm chasing.
My other experience has been that my wing men really don't do anything other than trail behind me when there are other bandits to engage, sometimes even while a bandit is shooting at me.
maybe there is a command for this, I'm not sure.
I've tried the AI MOD but it doesn't address the issues with the wing men, it just makes the AI less predictable.
What i do know is that when placed individually they are much more aggressive in their attacks, which makes it a bit more challenging. Thats not the only method I use in mission building.
The method you use will probably depend on the effect you are going for. When building a mission, its almost like a small production where the player also see's a good show. So using a variety of methods will probably give the best results for making it both a challenging mission as well as an immersive show.
This AI talk makes me wonder how difficult it would be to increase the amount of planes that could be included in an element.
4 seems to be the standard, but the option to have up to 12 planes would be cool.
Bill
My other experience has been that my wing men really don't do anything other than trail behind me when there are other bandits to engage, sometimes even while a bandit is shooting at me.
maybe there is a command for this, I'm not sure.
I've tried the AI MOD but it doesn't address the issues with the wing men, it just makes the AI less predictable.
What i do know is that when placed individually they are much more aggressive in their attacks, which makes it a bit more challenging. Thats not the only method I use in mission building.
The method you use will probably depend on the effect you are going for. When building a mission, its almost like a small production where the player also see's a good show. So using a variety of methods will probably give the best results for making it both a challenging mission as well as an immersive show.
This AI talk makes me wonder how difficult it would be to increase the amount of planes that could be included in an element.
4 seems to be the standard, but the option to have up to 12 planes would be cool.
Bill