16.10.2009, 07:44
I got all the UI1.2 planes working in my SAS based v4.09m final install (now SAS buttons 2.3 supporting UI1.2 content, and tne new MiG-15 and Sabre).
The loadouts are in AAA_weapons and US_weapons folders, so you need to copy those from UI1.2. With both of those installed, my new UI1.2 planes have all their loadouts in my v4.09m
Don't install the AAA_Motor, because it broke (crach at 100% when loading a mission with them) some of my Bf-109's, even stock variants.
I accidentally overwrote my earlier motor classfile, but everything seems to work without them, even the P-51 automatic supercharger (perhaps thanks to SAS buttons).
I'd like to know what is changed in those classfiles.
I also don't use the new C-47 variants because they conflict with Ranwers new C-47 cockpit. Also I didn't install the new Bf-109's, because I have the SAS packs.
The loadouts are in AAA_weapons and US_weapons folders, so you need to copy those from UI1.2. With both of those installed, my new UI1.2 planes have all their loadouts in my v4.09m
Don't install the AAA_Motor, because it broke (crach at 100% when loading a mission with them) some of my Bf-109's, even stock variants.
I accidentally overwrote my earlier motor classfile, but everything seems to work without them, even the P-51 automatic supercharger (perhaps thanks to SAS buttons).
I'd like to know what is changed in those classfiles.
I also don't use the new C-47 variants because they conflict with Ranwers new C-47 cockpit. Also I didn't install the new Bf-109's, because I have the SAS packs.