21.10.2009, 08:21
It's a good suggestion and a while ago I started to see how such a map would look. I started on a map of about 2/3 the area shown here - upper border was more or less the Danube system and lower border excluded most of Dardanelles.
If you wish to keep it at standard 1 pixel = 50m, then it was already a huge area to cover - 9000 pixels x 8000 pixels.
Making a basic map for this area is not the big work, though maybe in this case there would be a need for very extended work on hand drawing the river system. And on maps larger than 9000 pixels for My_mapc, graphics programs do sometimes struggle along ...
That aside though, it's populating the region that would be most of the work. On another map of somewhat smaller size, and with more water area, I ended up with an actors.static of 5mb if the landscape wasn't to look devoid of any and all human presence. And that was in WWII Persia - arguably even less densely populated than WWII Balkan countries ...
So what it means is lots of time spent in populating, also in creating different looking villages, hamlets and towns and a large actors which slows down loading.
And if one uses a different scale, say 1pixel= 100m, then I've found that the landscape tends to become overly deformed, especially in mountainous areas.
Maybe several smaller maps of the region might be more feasible a project.
If you wish to keep it at standard 1 pixel = 50m, then it was already a huge area to cover - 9000 pixels x 8000 pixels.
Making a basic map for this area is not the big work, though maybe in this case there would be a need for very extended work on hand drawing the river system. And on maps larger than 9000 pixels for My_mapc, graphics programs do sometimes struggle along ...
That aside though, it's populating the region that would be most of the work. On another map of somewhat smaller size, and with more water area, I ended up with an actors.static of 5mb if the landscape wasn't to look devoid of any and all human presence. And that was in WWII Persia - arguably even less densely populated than WWII Balkan countries ...
So what it means is lots of time spent in populating, also in creating different looking villages, hamlets and towns and a large actors which slows down loading.
And if one uses a different scale, say 1pixel= 100m, then I've found that the landscape tends to become overly deformed, especially in mountainous areas.
Maybe several smaller maps of the region might be more feasible a project.