AAA mod pack
#8

I understand not wanting to distribute the compiler, but its seems progressive to use such a compiler on the UI as it continues to expand.

I'm only picky about the mods i use because loading all of them takes much more time. After playing with the HSFX pack, its really kind of convenient and also includes the switcher so some or all mods can be excluded. There are people who might not want the advanced textures or clouds.
It just seems like an easy way to bring all the mods together under one pack, and still allow the flexibility for expansion.

There really is no down side that i'm aware of, being that the mods people create can still be shared and distributed the way they are now, and placed into the mods folder outside of the SFS files.

It probably depends on the user, and many people tend to shy away from change especially when they are used to using something that has already worked for them.
To me it seems like the next step in the progression of this game as more and more mods keep being added to it.

I also think the demand is there, and i really don't see people not using it. If they'd just get over the hump and try something new, then they might see how easy it is. I was say to myself, why haven't they been doing it this way before?



Bill
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