26.10.2009, 15:40
RealDarko Wrote:Looks perfect to me. Will you be able to do it once you're ready with the first one?
Here's a very basic, but flyable map of this one. It has only one texture at the moment, no differentiated textures yet. That is for later. This is just to give an idea of how the landscape looks and how the rivers come out ...
I'd say, take a look and see how it feels. 18h and hazy is always a good setting for flying with single texture maps. Dusk gives a bit of relief to single texture maps ...
As for me, I really like the way the map feels. But it is a big map and will take time to finish. I'll make textures in the coming days and see about placing markers for cities and such.
It will be a big job to do alone, unless its a question of 6 months and such ...
But, and here's an idea. Working with Zuti's Actors Management Tool, I can now extract objects from a .mis file and later compile them into a map, so that they show up whenever a map loads. So, should anyone feel the urge to perhaps, build a particular city or an airfield for this map, you can do so by opening up this basic map, and building a .mis mission with objects from the FMB. If I have the .mis file, then i can extract the objects for the map ...
Just a thought.
Here's a download link for the basic map. It includes the one necessary texture to use the map. Just throw it all into your MODS folder and add the line for your all.ini. I am presupposing that you know how to install a map.
http://www.mediafire.com/download.php?lqzyyt5tytx