28.10.2009, 06:55
Great work Istavan!
mkubani, I think you can resolve your issue by simply creating new static.ini entries for vpmedia's new textures. You will have to rename the textures folders to something unique that the static.ini will reference. I do this with just about every new reskin of existing objects. This way I have numerous different objects to select from including the new ones and the original skins.
mkubani, I think you can resolve your issue by simply creating new static.ini entries for vpmedia's new textures. You will have to rename the textures folders to something unique that the static.ini will reference. I do this with just about every new reskin of existing objects. This way I have numerous different objects to select from including the new ones and the original skins.