Iwo Jima repainted...now with "test mission"
#22

Jaypack44 Wrote:Looking great so far! One thing to remember though, the airfields are part of the original textures- are you planning on adding them to your textures, or just leaving them? Also, I know it might be asking too much, but are you planning on adding the black sand beaches? I feel like that's a really big part of what people think of when they hear Iwo Jima. But, as you said, it's not even beta status yet, and if it's anything like the Okinawa map, I know we won't be disappointed! keep up the good work Big Grin

"the airfields are part of the original textures- are you planning on adding them to your textures, or just leaving them?"

i don't know for now but i want to integrate it. nothing is decided but if i can keep it i will. Airfields appears as textures here i don't know now how to keep these textures without having them repeated in all the map. will check this.

"Also, I know it might be asking too much, but are you planning on adding the black sand beaches?"

Yes. the problem is as the island is very little and the game engine deals only with big textures, that's not easy to put the beaches in a photorealistic way coast to coast with the rest of textures.
So same answer i will see...but all i can say you know is i want those beaches on my map.

I'm thinking to a " interpenetrated set of textures"...i mean some parts of texture A are also on texture B....the result is a more natural transition between texture A to B and so far. I used this on a little scale for Okinawa map. More transitions are sweet more photorealistic the result will be.
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