Map - update for ag_Dakar ver 1.1
#1

This is a virtually completely revamped version of an old map, ag_Dakar showing the area around the city of Dakar in present day Senegal, during WWII named French West Africa.

This revamped version has a new expanded actors.static. And while it is much larger than the first actors in total, the large concentration of objects in Dakar city has been greatly reduced. The city has also been placed in a more correct geographical location and an attempt has been made to model it just a tiny bit more correctly - however feeble such attempts turn out to be.

The textures have been changed, with new additional textures used and new texture zones created.

The 2 existing airfields have been totally replaced, one moved and 2 new airfields added.

The FMB maps have been changed to give a better visual effect.

Install notes are included including a list of which object packs are needed to use this map.

Some screenshots:

[img][Image: Dakar-006-1.jpg]

[/img][Image: Dakar-004-1.jpg]

[img][Image: Dakar-002-1.jpg]

[/img][Image: Dakar-003.jpg]

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Download link with correct load.ini
http://www.mediafire.com/?mgfygy20ln1

Aside from the object packs, all files needed to use this map are in the download package. There is no need for a previous version of this map.

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I apparently made a mistake by originally using a set of renamed forest textures in the load.ini file, which meant that many users were unable to load the map. My apologies for this.

The download link above has been corrected and now contains a correct load.ini file.

For those of you who have already downloaded the whole install package, you may download the proper load.ini via this link.
Simply, download, unzip and place into your map ag_Dakar directory. Overwrite the older file.

http://www.mediafire.com/?zmyj5z3vymz
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