[SOLVED!] Channel Map Trees, how can I reduce them?
#4

twostix Wrote:
Endtyme Wrote:I don't know muchm about those "light actors" but to reduce fps drop due to trees, you can get in your Conf.Ini file and change Forests=2 to Forest=1 or even 0. You find it somewhere in the lower part of your Conf.Ini file under OpenGL section.

Hope this helps.


~S~

Hi Endtyme,
Thanks for your reply! I'm not at my IL2 PC right now, but am pretty sure I already did that.
It helped but only by a couple of FPS. I may be mistaken but doesn't that only affect the 'invisi-trees' ?

Thanks.

true - the conf.ini settings only affect the"Forest" map textures, not trees which are "Objects" (ie "Actors").
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