[SOLVED!] Channel Map Trees, how can I reduce them?
#5

I can't give which link it was right away, but a while ago, Cannon himself I believe, released a light version of this map, one without the trees.

The actors file size went down from 5mb to 3mb, meaning a very significant drop in the number of trees as objects.

There are also map tools and actors tools that allow you the possibility to remove a specific type of object from an actors file should you so wish. They are not run-of-the-mill programs, but not hard to use either.
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