25.11.2009, 18:31
I hear you redko, those plains can be a real pain in the neck...
Have you thought of using the river banks textures ? Very often they're only assigned to, well... river banks, but if you choose a texture that's neutral enough to both look good near rivers and fit in well with the fields textures, you can use it as a 'dirt fields' texture to disrupt the patterns.
I know you work 'by hand', but you should try making a .psp layered templare of your Map_T file if you haven't yet, for quick editing of large areas. It will save you a lot of time
Cheers
Nico
Have you thought of using the river banks textures ? Very often they're only assigned to, well... river banks, but if you choose a texture that's neutral enough to both look good near rivers and fit in well with the fields textures, you can use it as a 'dirt fields' texture to disrupt the patterns.
I know you work 'by hand', but you should try making a .psp layered templare of your Map_T file if you haven't yet, for quick editing of large areas. It will save you a lot of time
Cheers
Nico