PACK MOD COREA

AIRdomination Wrote:It would make a lot of us really happy if someone can make these 4 mods compatible! I have them all, and I'm getting by so far, but without baydoors Tongue I'm better off with PAT mod than the baydoors, so thats my sacrifice. But I would love to have them all compatible again ^^

Indeed you can have them all but it depends in which order your mods are loaded by game .
If Korea mod is loaded before Uranium mod , then all extra custom aircraft damage smoke
addition will not work as game did already read Korea class which don't have these extra entries .
Problem is that guys think everything is working while effects mod is without extra new damage aircraft
smoke and for the first time ever game stock jet planes got separated engine at full power smoke from
prop aircrafts damage smoke which was previously shared between each other and now not anymore :-?
That was one of the main point why Uranium mod was released to have Uranium class file used in
order to get these new effects goodies .
If Uranium mod is loaded before Korea mod , then Korea mod will not work as Uranium class file
which is for example now read by game as first will not read anymore Korea mod class file and its entries .
There is nothing worse then configuring stuff and then portion is messed up and left out because of various
conflicting mods installs in different order .
It's pity after doing all this work to find out that so many still even never saw new damage smokes and separated
jet engine full power smoke because their game install is not reading Uranium required class file but other
mod's class file which don't have these smoke effects entries included and guys have no idea that
portion of effects is left out in cold :lol:

Uranium effects mod was created for all ingame aircrafts and ground objects .
Korea mod is separated road with class file entries focusing on Korea mod jet planes operation and effects
for these jet era planes .

S! HG
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