[Mod] - Gun Smoke, Gun Flash, and Smoke Trails
#12

Makes sense...

To edit the longevity of the gun smoke trails you need to edit the .eff files in the 3do/effects/gunshells folder.

CanonShells and GunShells are nearly identical except for the size of the effect. To change how long the effect lasts switch the LiveTime values... for example.

[ClassInfo]
ClassName TParticlesSystemParams
[General]
MatName GunSmoke.mat
Color0 0.85 0.85 0.85 0.27
Color1 0.85 0.85 0.85 0.00
nParticles 1048
FinishTime -1.0
MaxR 2.0
PhiN 0.0
PsiN 0.0
LiveTime 2.4
TranspTransitionTime 0.0f
EmitFrq 80
SegmentLen 106
MaxObjectVelocity 150
EmitVelocity -1.0 3.0
EmitTheta -30.0 5.0
GasResist 0.07
VertAccel 0.2
Wind 0.5
Size 0.7 1.2
Rnd 0.1

-to-

[ClassInfo]
ClassName TParticlesSystemParams
[General]
MatName GunSmoke.mat
Color0 0.85 0.85 0.85 0.27
Color1 0.85 0.85 0.85 0.00
nParticles 1048
FinishTime -1.0
MaxR 2.0
PhiN 0.0
PsiN 0.0
LiveTime 6.0
TranspTransitionTime 0.0f
EmitFrq 80
SegmentLen 106
MaxObjectVelocity 150
EmitVelocity -1.0 3.0
EmitTheta -30.0 5.0
GasResist 0.07
VertAccel 0.2
Wind 0.5
Size 0.7 1.2
Rnd 0.1

Is anyone having problems getting the mod to run?
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