Sealion(a) same concept, new mission, new maps(Zuti MDS)
#12

Sorry, I haven't replied sooner, I've been away & just got back. I agree with Strider, I also think it's an insufficient RAM issue.

Unfortunately it is quite busy at the start, because I've tried to make it playable as a single mission, co-op & dogfight mission & to show what's possible with the latest Zuti MDS.

Also as it's a 2hr mission, I was thinking of remaking it as a couple of simpler 1hr missions, if you guys want me to.
But I am getting a bit fed up with these missions, it's a bit like "ground hog day" for me Smile
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