06.01.2010, 18:37
I don't really think it is only playing the game that has made Il-2 so popular and long-lasting in its appeal. It has more to do with the fact that people can more or less easily change it themselves or work on certain aspects of the game, by for instance making skins, maps or music files or other things ...
Take away that ability or make it far more complicated than now and a new game will certainly become less appealing, regardless of its graphic excellence or price.
If all one can do with the new game is to fly around in aircraft, well then after a while the attraction will wane and it will become another game sitting on the shelf.
And with some 200 different flyable aircraft available now for the game, I wonder how that will ever be matched.
Besides, it is just now with the availability of recent high-end processors that Il-2 has come into its own. With the new game, I fear processing power will once again fall far short of what will be promised graphic wise and it will be another 4 to 5 year wait before systems catch up.
Take away that ability or make it far more complicated than now and a new game will certainly become less appealing, regardless of its graphic excellence or price.
If all one can do with the new game is to fly around in aircraft, well then after a while the attraction will wane and it will become another game sitting on the shelf.
And with some 200 different flyable aircraft available now for the game, I wonder how that will ever be matched.
Besides, it is just now with the availability of recent high-end processors that Il-2 has come into its own. With the new game, I fear processing power will once again fall far short of what will be promised graphic wise and it will be another 4 to 5 year wait before systems catch up.