01.02.2010, 09:45
Hi,
There is a technique of swapping the guts of any existing file with the modded guts-replace with the modded data. I have found that it works only if the name of the file is the same. ( Anyone found a work around this? ) So, I attach a file made in notebook inside the parent folder explaining what changes I made to the particular file in question. This way I have a flag, so to speak, which in the future alerts me to the location and contents of a modded file.
Also, there is a post on YouTube on how to elevate any object to a designated height. I assume this includes modded objects. I evelated a search light one time with this technique-put it on a building terrace. Also, put lights in the windows of buildings. Search YouTube IL-2 mods, or something similar. A guy had it explained clearly. Some website somewhere also covers the elevating of objects. A good search engine should lead you there.
Swapping the static camera data for an object's data is the only way that I have heard to do this. The static camera has elevation data that must be kept in the file to make it work. Perhaps you are onto something, though.
I hope this helped.
There is a technique of swapping the guts of any existing file with the modded guts-replace with the modded data. I have found that it works only if the name of the file is the same. ( Anyone found a work around this? ) So, I attach a file made in notebook inside the parent folder explaining what changes I made to the particular file in question. This way I have a flag, so to speak, which in the future alerts me to the location and contents of a modded file.
Also, there is a post on YouTube on how to elevate any object to a designated height. I assume this includes modded objects. I evelated a search light one time with this technique-put it on a building terrace. Also, put lights in the windows of buildings. Search YouTube IL-2 mods, or something similar. A guy had it explained clearly. Some website somewhere also covers the elevating of objects. A good search engine should lead you there.
Swapping the static camera data for an object's data is the only way that I have heard to do this. The static camera has elevation data that must be kept in the file to make it work. Perhaps you are onto something, though.
I hope this helped.