19.02.2010, 14:39
Fireskull Wrote:Okay, if you have the same object and want to make it appear random to the viewer's mind instead of an obvious pattern, then this is what to do.
1) Randomly pivot or rotate each placement of the object, in this case essentially a texture, so as to break the pattern appearance ( like the pattern of a mowed lawn or a carpet repeating pattern ).
2) Blend the edges of them together a bit to further conceal that they are in fact identical in geometry.
I hope that I was clear this time.
Oohh ok.
For the moment i'm just looking for a "global" rendering. i'm working only with 2 textures. it's the method i used since Okinawa repaint to kyushu repaint. i break the pattern with manual painting. i never go into details until i don't have a gobal vision of the map.
Take those pics just as sketches it's a drawer technic. When i get the vision of what the map will be...then begin the real painting process.