10.03.2010, 10:04
The problem with that is IL-2's volatility when it comes to contact between objects. How often have you just touched a ground object with your wing and get thrown around just to smack the other wing into the same object, then tossed around and lose the tail too?
The problem with a mod like that is, that it would require a damage model that's at least equally complex to the one in Rise of Flight, where parts from the other airplane can actually bend your wings, rip out the bracing wires tear off your wings etc. depending on where it hits and how big the part is.
You could for instance fly into a small wooden rudder with your all metal wing of something big and powerful such as the P-47 and lose your wing as a consequence, or simply go *POP* when that same rudder hits your engine... You're looking at some pretty fundamental parts of the game to modify here, and I'm not sure it's within the scope of the rules of this forum if you're talking about altering stock damage models...
Cheers
Arctic
The problem with a mod like that is, that it would require a damage model that's at least equally complex to the one in Rise of Flight, where parts from the other airplane can actually bend your wings, rip out the bracing wires tear off your wings etc. depending on where it hits and how big the part is.
You could for instance fly into a small wooden rudder with your all metal wing of something big and powerful such as the P-47 and lose your wing as a consequence, or simply go *POP* when that same rudder hits your engine... You're looking at some pretty fundamental parts of the game to modify here, and I'm not sure it's within the scope of the rules of this forum if you're talking about altering stock damage models...
Cheers
Arctic