thoughts for PTO airfields
#5

DBG_Kabayo Wrote:...and the trees which should be coconut trees. The answer was I didn't make it to be Historical.
... I believe if a map modder is going to do a Pacific Island they should remember that the trees in the Pacific are not like in Europe or USA, instead are mostly
coconut and plam trees. That most air fields in the early days of ww2 were mostly grass or dirt.
As for the other objects I agree we could use more for air bases.


There is a severe limitation in making maps. It is not possible to generate random palm trees, these always appear as game generated European trees. Nor are there any textures for treees/forests that give an impression of these being palm trees. They are rather basic.

And if a map maker would populate a map with palm trees as objects - which is possible as there are many types available - then there would so many palm tree objects they would interfere with frame rates.

So it's a bit of a conundrum here and a compromise.

Of course it's not much better for other Asian/Pacific looking objects either, say in the way of buildings, houses and dwellings ... there is a dearth of those too. Especially for flat roofed urban housing objects.

But making an object is a real job and as long as there aren't any available, then it's time for the old 'systeme D' ... muddling through.
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