04.04.2010, 16:45
I'm not finished tinkering yet. While looking through textures for the Load.ini and download package I decided to change some of the "old school" airfield textures. Many airfields which had parts of Imphal Main have been replaced with new Agracier textures and they blend in better with the surrounding countryside. The larger airfields with Imphal Main are still there though.
Also changed the beaches texture. Spent much time (again) trying to get waves on beaches but to no avail. I figure it must be something to do with Map_T and Map_C not lining up when the map was first made. Too much headache for me to fix so to heck with it.
I'll try to post some pics and will most likely have this ready to download, 2nd try, next weekend, be sure!
Please be patient. And if you downloaded Twin Dragons campaign I suggest you wait to play it. The campaign is best used for version 2 of the map because it has new airfields.
Sorry for any inconvenience but I guess we all know AAA file structure can be complicated. My fault for not checking it closely enough.
Also changed the beaches texture. Spent much time (again) trying to get waves on beaches but to no avail. I figure it must be something to do with Map_T and Map_C not lining up when the map was first made. Too much headache for me to fix so to heck with it.
I'll try to post some pics and will most likely have this ready to download, 2nd try, next weekend, be sure!
Please be patient. And if you downloaded Twin Dragons campaign I suggest you wait to play it. The campaign is best used for version 2 of the map because it has new airfields.
Sorry for any inconvenience but I guess we all know AAA file structure can be complicated. My fault for not checking it closely enough.
Link to my MEDIAFIRE downloads page: <!-- m --><a class="postlink" href="http://www.mediafire.com/?sharekey=11eb9c2dafe61348e7c82ed4b8f0c380e04e75f6e8ebb871">http://www.mediafire.com/?sharekey=11eb ... f6e8ebb871</a><!-- m -->