27.05.2010, 14:28
I think over a liner or even a passenger steamer ...
But there is no material for this. Attach a house on the tanker? ((( Need to learn 3d
If Aviso P-31 does not shoot it, replace the text of this -
Now the archive fixed
But there is no material for this. Attach a house on the tanker? ((( Need to learn 3d
If Aviso P-31 does not shoot it, replace the text of this -
Code:
[Transport6]
Description Wickes Class 4 Stacker Destroyer
Icon shipDestroyer
// Model
Mesh 3do/Ships/Transport6/Hier.him
// Motion Parameters
SliderDistance 239.25
Speed 32.41 //64.82
SoundMove models.Ship
// Vitals
[Transport6:Part0]
BaseChunk Hull1
strengthBasedOnThisSection strength_HullLarge
Vital
damageDepth 0.0
damagePitch -2.0
damageRoll 3.0
damageTime 78.0
[Transport6:Part1]
BaseChunk Hull2
strengthBasedOnThisSection strength_HullLarge
Vital
damageDepth 0.0
damagePitch 0.0
damageRoll 2.0
damageTime 75.0
[Transport6:Part2]
BaseChunk Hull3
strengthBasedOnThisSection strength_HullLarge
Vital
damageDepth 0.0
damagePitch 2.0
damageRoll 3.0
damageTime 83.0
// Structure
[Transport6:Part3]
BaseChunk SSN
strengthBasedOnThisSection strength_HullMedium
[Transport6:Part4]
BaseChunk SSC
strengthBasedOnThisSection strength_HullMedium
[Transport6:Part5]
BaseChunk SST
strengthBasedOnThisSection strength_HullMedium
[Transport6:Part6]
BaseChunk DeckTW
strengthBasedOnThisSection strength_HullSmall
[Transport6:Part7]
BaseChunk Stack1
strengthBasedOnThisSection strength_HullSmall
[Transport6:Part8]
BaseChunk Stack2
strengthBasedOnThisSection strength_HullSmall
[Transport6:Part9]
BaseChunk Stack3
strengthBasedOnThisSection strength_HullSmall
[Transport6:Part10]
BaseChunk Stack4
strengthBasedOnThisSection strength_HullSmall
[Transport6:Part11]
BaseChunk MastN
strengthBasedOnThisSection strength_HullSmall
[Transport6:Part12]
BaseChunk MastT
strengthBasedOnThisSection strength_HullSmall
[Transport6:Part13]
BaseChunk WireN_x
strengthBasedOnThisSection strength_HullTiny
[Transport6:Part14]
BaseChunk Boat4
strengthBasedOnThisSection strength_HullTiny
[Transport6:Part15]
BaseChunk Boat1
strengthBasedOnThisSection strength_HullTiny
[Transport6:Part16]
BaseChunk Boat2
strengthBasedOnThisSection strength_HullTiny
[Transport6:Part17]
BaseChunk Boat3
strengthBasedOnThisSection strength_HullTiny
// Armament
// 102mm
[Transport6:Part18]
BaseChunk Head1
AdditionalCollisionChunk0 Gun1
strengthBasedOnThisSection strength_GunMedium
gunBasedOnThisSection gun_4_50Mk7
HeadMinYaw -150
HeadMaxYaw 150
GunHeadChunk Head1
GunBarrelChunk Gun1
GunShellStartHook ShellStart1
[Transport6:Part19]
BaseChunk Head2
AdditionalCollisionChunk0 Gun2
strengthBasedOnThisSection strength_GunMedium
gunBasedOnThisSection gun_4_50Mk7
HeadMinYaw -160
HeadMaxYaw -10
GunHeadChunk Head2
GunBarrelChunk Gun2
GunShellStartHook ShellStart2
[Transport6:Part20]
BaseChunk Head3
AdditionalCollisionChunk0 Gun3
strengthBasedOnThisSection strength_GunMedium
gunBasedOnThisSection gun_4_50Mk7
HeadMinYaw 10
HeadMaxYaw 160
GunHeadChunk Head3
GunBarrelChunk Gun3
GunShellStartHook ShellStart3
[Transport6:Part21]
BaseChunk Head4
AdditionalCollisionChunk0 Gun4
strengthBasedOnThisSection strength_GunMedium
gunBasedOnThisSection gun_4_50Mk7
HeadMinYaw -150
HeadMaxYaw 150
GunHeadChunk Head4
GunBarrelChunk Gun4
GunShellStartHook ShellStart4
[Transport6:Part22]
BaseChunk Head5
AdditionalCollisionChunk0 Gun5
strengthBasedOnThisSection strength_GunSmall
gunBasedOnThisSection gun_3_50Mk10
HeadMinYaw -160
HeadMaxYaw 160
GunHeadChunk Head5
GunBarrelChunk Gun5
GunShellStartHook ShellStart5
// 12.7mm AA
[Transport6:Part23]
BaseChunk Head6_x
strengthBasedOnThisSection strength_GunTiny
gunBasedOnThisSection gun_DHK
HeadMinYaw -110
HeadMaxYaw -20
GunHeadChunk Head6_x
GunBarrelChunk Gun6_x
GunShellStartHook ShellStart6
[Transport6:Part24]
BaseChunk Head7_x
strengthBasedOnThisSection strength_GunTiny
gunBasedOnThisSection gun_DHK
HeadMinYaw 20
HeadMaxYaw 110
GunHeadChunk Head7_x
GunBarrelChunk Gun7_x
GunShellStartHook ShellStart7
Now the archive fixed