27.06.2010, 08:06
Shouldn't the Dead.msh and .sim be the exact opposite of the live.msh and .sim?
I'm not quite sure but from my understanding you have to make a Dead version of the mesh in a 3d program and make a relating dead.sim file.
If the objects do not get destroyed in the normal game then you will just have to make .msh and .sim your self.
I'm not quite sure but from my understanding you have to make a Dead version of the mesh in a 3d program and make a relating dead.sim file.
If the objects do not get destroyed in the normal game then you will just have to make .msh and .sim your self.