Missing Dead.msh and dead.sim (Problem Solved!)
#2

Shouldn't the Dead.msh and .sim be the exact opposite of the live.msh and .sim?

I'm not quite sure but from my understanding you have to make a Dead version of the mesh in a 3d program and make a relating dead.sim file.

If the objects do not get destroyed in the normal game then you will just have to make .msh and .sim your self.
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