25.07.2010, 08:27
The chief.ini is one of a group of ini and properties files which are used to define a slot for a vehicle.
"Vehicles" includes tanks, trucks, ships, trains --- I think any moving objects which are not aircraft.
To add new ships you must make text entries in chief.ini ---- and other files.
You must start with your existing game chief.ini
Not one that you have got from an old download like ShipPack2
Your existing file may be in root\files\com\maddox\il2\objects
Make a copy of it and put in root\MODS\STD\com\maddox\il2\objects
Do the text edits to the copy not the original.
Note: I am using HSFX 4.1 so UP may be a bit different, but you need to start by finding the existing chief.ini.
If you have SAS Mod Enabler then your chief.ini may still be hidden in *.sfs compressed files
You will need to get an original chief.ini for v4.09m and put it in the MODS folder as described.
Other files needed to add ships are:
ship.ini
stationary.ini
technics_ru.properties
Ashe
"Vehicles" includes tanks, trucks, ships, trains --- I think any moving objects which are not aircraft.
To add new ships you must make text entries in chief.ini ---- and other files.
You must start with your existing game chief.ini
Not one that you have got from an old download like ShipPack2
Your existing file may be in root\files\com\maddox\il2\objects
Make a copy of it and put in root\MODS\STD\com\maddox\il2\objects
Do the text edits to the copy not the original.
Note: I am using HSFX 4.1 so UP may be a bit different, but you need to start by finding the existing chief.ini.
If you have SAS Mod Enabler then your chief.ini may still be hidden in *.sfs compressed files
You will need to get an original chief.ini for v4.09m and put it in the MODS folder as described.
Other files needed to add ships are:
ship.ini
stationary.ini
technics_ru.properties
Ashe