[MOD] Charly Foxtrot effect mod
#21

Planemad Wrote:
Planemad Wrote:
whiskey111 Wrote:It looks nice. Waiting for some video :-)

Look at my screen shots it added, if you want I could add more screen shots in if you wanted :wink:

Planemad

If you want to add more screenshots it's okay.
I like them.Tongue
I tested the 250 lb bomb explosion and car, static plane smoke in that Quick mission with the me-323 :lol:

Most effects look like the effects from plutonium, because I didn't change any textures,
except from train smoke, fuel tank smoke and mid air explosions.


Thanks Archer, yeah I run 4.09M Ultrapack 2.01 and the Screen shots are from UP 2.01 QMB I'll add trains and Cars and Mid air explosions tomorrow. I like the dust that come off when you hit a plane with bullets,its a real nice effect Tongue

Archer Wrote:I tested the 250 lb bomb explosion and car, static plane smoke in that Quick mission with the me-323 :lol:

Where they similar to my screen shots?

Planemad

well, the biggest difference in the 250lb bomb explosion or plane crash is that the black smoke keeps rising.

Yeah, the smoke and fire effect from bullets on objects were debries that were barely visible. So I think that's a win Smile

I'm also going to release a small effect mod for target practice help. all your hits will light up on the plane for some time. Well... that's the idea, I haven't made it yet.
except for a WIP Tongue
here is a picture of the idea. Of course I will use less particles in that mod.
I hit the plane like 100 times there, and each hit a fire like an engine fire would start on the place you hit the plane. So it became a little bit too much particles. :lol:

[Image: il2fb2010091518143954.png]

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