Hsfx or UltraPack?
#56

for the odd guy who has maps crasheing there game,
it has been discussed thoroughly over at UP already

Simply check 512 RAM and 4 Gb address and your maps should load NP
and it is better than using the old fix of using S3TC Compression

Therror log you posted really has no map problems associated in the log
it is all java memory issues

If it was because of the actual map,the error log would say why the map did not load

As for bugs,with monumental changes bugs are a fact of life
especially when having to fix everything just to have it work in the new 4.101m environment
Besides most bugs are gone now,very few persist and they will be fixed with in a couple weeks

For maps,pretty much all bugs have been fixed
so any map related problems would be end user problems rather than bugs
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