28.08.2011, 06:37
Hi there!
Thanks so much for the link! This will help to get the perfect preset / .wav combination I'm after. Yesterday I may have found the 'holy grail' in a parameter combination that came from a setting responsible for prop sounds. These settings have a mix that uses .rpm and .angle in such a way that could open up a new way of creating presets that'll boost IL2's game pleasure like never before!
After some tests yesterday evening it became evident that using a combination of .wav files in order to create the perfect 'F3' sound must be within reach. That'll probably mean that a external sound setting responsible for cruise speed will be based on several .wav files controlled not only by .rpm but .angle and .speed as well.
This'll take a monstrous amount of time as it is just not possible to check every tiny adjustment of a certain parameter 'in flight' as the changed file has to be saved and backed up, the mod activator has to be reloaded and the game itself and a quick mission has to be started which could take up to 3 minutes. The sound assessment takes 3 seconds to like it or not and then all starts over again. So the point where a tiny adjustment is just right can easily take hours to find.. and a complete preset along with it's samples for one aircraft can take days to create. This compared with the long list of aircraft waiting to get the soundmod it deserves hock:
Anyway, eventually I'll get the idea of what to do with those new settings which will speed up the process I think...
Well, here's my YouTube channel with some old mods that are about to become obsolete when I know how to work with this idea as described above.
http://www.youtube.com/user/Anacinc
It's just a glimpse of what I've been doing two years ago :wink:
Thanks so much for the link! This will help to get the perfect preset / .wav combination I'm after. Yesterday I may have found the 'holy grail' in a parameter combination that came from a setting responsible for prop sounds. These settings have a mix that uses .rpm and .angle in such a way that could open up a new way of creating presets that'll boost IL2's game pleasure like never before!
After some tests yesterday evening it became evident that using a combination of .wav files in order to create the perfect 'F3' sound must be within reach. That'll probably mean that a external sound setting responsible for cruise speed will be based on several .wav files controlled not only by .rpm but .angle and .speed as well.
This'll take a monstrous amount of time as it is just not possible to check every tiny adjustment of a certain parameter 'in flight' as the changed file has to be saved and backed up, the mod activator has to be reloaded and the game itself and a quick mission has to be started which could take up to 3 minutes. The sound assessment takes 3 seconds to like it or not and then all starts over again. So the point where a tiny adjustment is just right can easily take hours to find.. and a complete preset along with it's samples for one aircraft can take days to create. This compared with the long list of aircraft waiting to get the soundmod it deserves hock:
Anyway, eventually I'll get the idea of what to do with those new settings which will speed up the process I think...
Well, here's my YouTube channel with some old mods that are about to become obsolete when I know how to work with this idea as described above.
http://www.youtube.com/user/Anacinc
It's just a glimpse of what I've been doing two years ago :wink: